Steward's Tomb (18U139) is a Shadows Block Site from the Treachery & Deceit set.
 EN Revision 1 (PC)  EN Nonfoil First Edition
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Revision 1 · Player's Council · 2023-01-11
| Collection Info
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| Title
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Steward's Tomb
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| Unique
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No
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| Collectible
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No
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| Set
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18 - Treachery & Deceit
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| Rarity
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U - Uncommon
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| Card Number
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139
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| Language
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EN - English
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| Revision
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1 (Player's Council)
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| Release Date
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2023-01-11
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| Notes
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That's right, ladies and gentlemen, it's a Greatest Hits series of abusable sites, and this one's the Big One. So big, in fact, that we couldn't help but split its effect in two: one card (the original) for the original heal-and-burden-removal-blocking effect anywhere except sites 3 and 6, and another (Rath Dínen (V0_1)) that only works at 3 and 6, reducing–but not eliminating!–the Fellowship's access to standard Sanctuary healing.
This way an option is left open to Shadow decks needing to cut down on removing their hard-won wounds, without the utter demoralizing move of eliminating healing entirely.
(Although, it does seem like something's missing, yeah? And there's still half a line open…anyone have any suggestions for what we might put there to sweeten the deal?)
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| Technical Info
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| Wiki Base Card ID
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LOTR-EN18S139.0
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| Wiki Release ID
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LOTR-EN18S139.1
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| TLHH ID
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LOTR18139
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| GEMP ID
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18_139
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| LOTRO Hex ID
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6B 90 2A 11
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| LOTRO Image ID
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18_139
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First edition · Decipher
| Technical Info
|
| Wiki Base Card ID
|
LOTR-EN18S139.0
|
| TLHH ID
|
LOTR18139
|
| GEMP ID
|
18_139
|
| LOTRO Hex ID
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6B 90 2A 11
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| LOTRO Image ID
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18_139
|
|
|
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Strategy[edit]
One of the most potent post-Shadows sites, Steward's Tomb is an effective site for the Shadow player because it can be played at a Sanctuary to prevent Sanctuary healing. This can be devastating for the Free Peoples player, particularly when facing a wounding or archery Shadow. Steward's Tomb is also effective against recursive wound prevention such as Throne of the Golden Hall and Armor of Khazad.
Strengths and Weaknesses[edit]
Strong Versus...[edit]
- Decks that lack healing when played at Sanctuaries
- Healing and wound prevention
Weak Versus...[edit]
- Less effective if the opponent plays Mithlond or Neekerbreekers Bog after travelling here
- Effects that make characters unable to take wounds (Eowyn, Northwoman; Consorting with Wizards or Swept Away)
Alternate Versions[edit]